Web 3.0

What is Web 3.0? Put simply it is a term  used to identify next generation of web.  Like Web 2.0 there are a lot of attributes that describes it with one key one. The key attribute of 2.0  has been  “interaction”,  and for 3.0 it has been deemed as “intelligence”.

Almost every source mentions intelligence as main attribute of Web 3.0; however, in today’s world we see a different property of web that is emerging very strongly.  The “ubiquitous” property.

New devices are coming to market everyday that blurs the line between computers and humans. Computers are starting to become invisible, and they mainly provide access to web.  For example, the ipad. Beside the apps that are mostly connected to the web, anyways, most people just use it to browse the web.

Invisibility of computers are the core concept behind ubiquitous computing, and I claim that the access to web through ubiquotous computing is the Web 3.0, a fundamentally different web that has flown away from our desktops to everything else.It is the living web, we should call it that. Full of censors that knows our physical world by measuring temperature, acceleration, touch, etc.  It knows the meaning of information using semantic web languages and tagging, and act on it for you.

For reference sake refer to defintion of ubiqutous computing from Mark Weiser:

For thirty years most interface design, and most computer design, has been headed down the path of the “dramatic” machine. Its highest ideal is to make a computer so exciting, so wonderful, so interesting, that we never want to be without it. A less-traveled path I call the “invisible”; its highest ideal is to make a computer so imbedded, so fitting, so natural, that we use it without even thinking about it. (I have also called this notion “Ubiquitous Computing”, and have placed its origins in post-modernism.) I believe that in the next twenty years the second path will come to dominate. But this will not be easy; very little of our current systems infrastructure will survive. We have been building versions of the infrastructure-to-come at PARC for the past four years, in the form of inch-, foot-, and yard-sized computers we call Tabs, Pads, and Boards. Our prototypes have sometimes succeeded, but more often failed to be invisible. From what we have learned, we are now explorting some new directions for ubicomp, including the famous “dangling string” display.

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